by Taigei » Thu Nov 06, 2003 4:51 am
TK/Carbine was my favorite combo in Beta, but that was when carbines had a clear advantage over pistol and rifle. I think any ranged skills are a boon to a TK, and as skills become balanced, here's some things to keep in mind:
Pistol focuses on Health dmg.
Carbine focuses on Action dmg.
Rifle focuses on Mind dmg.
If you will most often use your marksman skills to close for tk or to kite, you probably don't want Rifle, so let's talk Pistol vs. Carbine.
Pistol skills are geared toward single opponent combat, while Carbine skills include attack on multiple opponents. By multiple opponents I mean opponents who are actively attacking you. Both have two KD attacks, but Pistol has them I and III while Carbine has them at II and IV in their respective skill trees.
Where there are multiple Pistol skills of the same type (like Health Shot I and Health Shot II), they do increasingly more damage. But with Carbine, the first skill in the series (such as Charge Shot I) will affect 1 opponent, while the next in the series can affect multiple opponents.
Further more, Pistols generally do more DPS than Carbines.